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kokomi.js
kokomi.js
CubemapQuad
Class CubemapQuad
Also a screenQuad, but for cubemap. It acts the same as Shadertoy's CubemapA.
Hierarchy (
view full
)
ScreenQuad
CubemapQuad
Index
Constructors
constructor
Properties
base
container
emitter
material
mesh
uniform
Injector
Methods
add
Existing
emit
off
on
update
Constructors
constructor
new
Cubemap
Quad
(
base
,
config
?
)
:
CubemapQuad
Parameters
base
:
Base
config
:
Partial
<
PlaneConfig
>
= {}
Returns
CubemapQuad
Properties
base
base
:
Base
container
container
:
Scene
emitter
emitter
:
Emitter
<
any
>
material
material
:
ShaderMaterial
mesh
mesh
:
Mesh
<
BufferGeometry
<
NormalBufferAttributes
>
,
Material
|
Material
[]
,
Object3DEventMap
>
uniform
Injector
uniform
Injector
:
UniformInjector
Methods
add
Existing
add
Existing
(
)
:
void
Returns
void
emit
emit
(
type
,
event
?
)
:
void
Parameters
type
:
string
event
:
any
= {}
Returns
void
off
off
(
type
,
handler
)
:
void
Parameters
type
:
string
handler
:
any
Returns
void
on
on
(
type
,
handler
)
:
void
Parameters
type
:
string
handler
:
any
Returns
void
update
update
(
time
)
:
void
Parameters
time
:
number
Returns
void
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Constructors
constructor
Properties
base
container
emitter
material
mesh
uniform
Injector
Methods
add
Existing
emit
off
on
update
kokomi.js
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Also a screenQuad, but for cubemap. It acts the same as Shadertoy's CubemapA.