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kokomi.js
kokomi.js
UniformInjector
Class UniformInjector
A class to inject shadertoy uniforms into the existing one.
Hierarchy (
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)
Component
UniformInjector
Index
Constructors
constructor
Properties
base
container
emitter
shadertoy
Uniforms
Methods
add
Existing
emit
inject
Shadertoy
Uniforms
off
on
update
Constructors
constructor
new
Uniform
Injector
(
base
)
:
UniformInjector
Parameters
base
:
Base
Returns
UniformInjector
Properties
base
base
:
Base
container
container
:
Scene
emitter
emitter
:
Emitter
<
any
>
shadertoy
Uniforms
shadertoy
Uniforms
:
{
[
key
:
string
]
:
THREE.IUniform
<
any
>
;
}
Methods
add
Existing
add
Existing
(
)
:
void
Returns
void
emit
emit
(
type
,
event
?
)
:
void
Parameters
type
:
string
event
:
any
= {}
Returns
void
inject
Shadertoy
Uniforms
inject
Shadertoy
Uniforms
(
uniforms
?
)
:
void
Parameters
uniforms
:
{
[
key
:
string
]
:
THREE.IUniform
<
any
>
;
}
= ...
[
key
:
string
]:
THREE.IUniform
<
any
>
Returns
void
off
off
(
type
,
handler
)
:
void
Parameters
type
:
string
handler
:
any
Returns
void
on
on
(
type
,
handler
)
:
void
Parameters
type
:
string
handler
:
any
Returns
void
update
update
(
time
)
:
void
Parameters
time
:
number
Returns
void
Settings
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On This Page
Constructors
constructor
Properties
base
container
emitter
shadertoy
Uniforms
Methods
add
Existing
emit
inject
Shadertoy
Uniforms
off
on
update
kokomi.js
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A class to inject shadertoy uniforms into the existing one.