kokomi.js
Preparing search index...
MeshReflectorMaterial
Class MeshReflectorMaterial
A material for reflection, which has blur support.
Hierarchy (
View Summary
)
Component
MeshReflectorMaterial
Index
Constructors
constructor
Properties
base
before
Render
blurpass
container
emitter
fbo1
fbo2
has
Blur
ignore
Objects
material
parent
virtual
Camera
Methods
add
Existing
emit
off
on
update
Constructors
constructor
new
MeshReflectorMaterial
(
base
:
Base
,
parent
:
Mesh
,
config
?:
Partial
<
MeshReflectorMaterialConfig
>
,
)
:
MeshReflectorMaterial
Parameters
base
:
Base
parent
:
Mesh
config
:
Partial
<
MeshReflectorMaterialConfig
>
= {}
Returns
MeshReflectorMaterial
Properties
base
base
:
Base
before
Render
beforeRender
:
()
=>
void
blurpass
blurpass
:
BlurPass
container
container
:
Scene
emitter
emitter
:
Emitter
<
any
>
fbo1
fbo1
:
WebGLRenderTarget
fbo2
fbo2
:
WebGLRenderTarget
has
Blur
hasBlur
:
boolean
ignore
Objects
ignoreObjects
:
Object3D
<
Object3DEventMap
>
[]
material
material
:
MeshReflectorMaterialImpl
parent
parent
:
Mesh
virtual
Camera
virtualCamera
:
PerspectiveCamera
Methods
add
Existing
addExisting
()
:
void
Returns
void
emit
emit
(
type
:
string
,
event
?:
any
)
:
void
Parameters
type
:
string
event
:
any
= {}
Returns
void
off
off
(
type
:
string
,
handler
:
any
)
:
void
Parameters
type
:
string
handler
:
any
Returns
void
on
on
(
type
:
string
,
handler
:
any
)
:
void
Parameters
type
:
string
handler
:
any
Returns
void
update
update
(
time
:
number
)
:
void
Parameters
time
:
number
Returns
void
Settings
Member Visibility
Protected
Inherited
External
Theme
OS
Light
Dark
On This Page
Constructors
constructor
Properties
base
before
Render
blurpass
container
emitter
fbo1
fbo2
has
Blur
ignore
Objects
material
parent
virtual
Camera
Methods
add
Existing
emit
off
on
update
kokomi.js
Loading...
A material for reflection, which has blur support.