kokomi.js
Preparing search index...
Float
Class Float
A class that can make objects float.
Hierarchy (
View Summary
)
Component
Float
Index
Constructors
constructor
Properties
base
container
emitter
floating
Range
float
Intensity
group
offset
rotation
Intensity
speed
Methods
add
add
Existing
emit
off
on
update
Constructors
constructor
new
Float
(
base
:
Base
,
config
?:
Partial
<
FloatConfig
>
)
:
Float
Parameters
base
:
Base
config
:
Partial
<
FloatConfig
>
= {}
Returns
Float
Properties
base
base
:
Base
container
container
:
Scene
emitter
emitter
:
Emitter
<
any
>
floating
Range
floatingRange
:
[
number
?
,
number
?
]
float
Intensity
floatIntensity
:
number
group
group
:
Group
offset
offset
:
number
rotation
Intensity
rotationIntensity
:
number
speed
speed
:
number
Methods
add
add
(
...
object
:
Object3D
<
Object3DEventMap
>
[]
)
:
void
Parameters
...
object
:
Object3D
<
Object3DEventMap
>
[]
Returns
void
add
Existing
addExisting
()
:
void
Returns
void
emit
emit
(
type
:
string
,
event
?:
any
)
:
void
Parameters
type
:
string
event
:
any
= {}
Returns
void
off
off
(
type
:
string
,
handler
:
any
)
:
void
Parameters
type
:
string
handler
:
any
Returns
void
on
on
(
type
:
string
,
handler
:
any
)
:
void
Parameters
type
:
string
handler
:
any
Returns
void
update
update
(
time
:
number
)
:
void
Parameters
time
:
number
Returns
void
Settings
Member Visibility
Protected
Inherited
External
Theme
OS
Light
Dark
On This Page
Constructors
constructor
Properties
base
container
emitter
floating
Range
float
Intensity
group
offset
rotation
Intensity
speed
Methods
add
add
Existing
emit
off
on
update
kokomi.js
Loading...
A class that can make objects float.