kokomi.js
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    Interface MeshPhysicsObjectParams

    interface MeshPhysicsObjectParams {
        body: Body;
        copyPosition?: boolean;
        copyQuaternion?: boolean;
        mesh:
            | Object3D<Object3DEventMap>
            | Mesh<
                BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>,
                Material | Material[],
                Object3DEventMap,
            >;
    }
    Index

    Properties

    body: Body
    copyPosition?: boolean
    copyQuaternion?: boolean
    mesh:
        | Object3D<Object3DEventMap>
        | Mesh<
            BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>,
            Material | Material[],
            Object3DEventMap,
        >