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kokomi.js
kokomi.js
_CSMParam
Interface _CSMParam
interface
_CSMParam
{
baseMaterial
:
CSMBaseMaterial
;
cacheKey
?:
(
(
)
=>
string
)
;
fragmentShader
?:
string
;
patchMap
?:
CSMPatchMap
;
uniforms
?:
{
[
key
:
string
]
:
THREE.IUniform
<
any
>
;
}
;
vertexShader
?:
string
;
}
Index
Properties
base
Material
cache
Key?
fragment
Shader?
patch
Map?
uniforms?
vertex
Shader?
Properties
base
Material
base
Material
:
CSMBaseMaterial
Optional
cache
Key
cache
Key
?:
(
(
)
=>
string
)
Optional
fragment
Shader
fragment
Shader
?:
string
Optional
patch
Map
patch
Map
?:
CSMPatchMap
Optional
uniforms
uniforms
?:
{
[
key
:
string
]
:
THREE.IUniform
<
any
>
;
}
Optional
vertex
Shader
vertex
Shader
?:
string
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Properties
base
Material
cache
Key
fragment
Shader
patch
Map
uniforms
vertex
Shader
kokomi.js
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