- patchShader(shader, object, uniformsMixer?, defines?): any
Parameters
- shader: any
- object: any
- uniformsMixer: ((instance: any, src: any, dst: any, defines: any) => void) = applyUniforms
- (instance, src, dst, defines): void
Parameters
- instance: any
- src: any
- dst: any
- defines: any
Returns void
- defines: null = null
Returns any