kokomi.js
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    Class MeshPhysicsObject

    Index

    Constructors

    • Parameters

      • mesh:
            | Object3D<Object3DEventMap>
            | Mesh<
                BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>,
                Material | Material[],
                Object3DEventMap,
            >
      • body: Body
      • copyPosition: boolean = true
      • copyQuaternion: boolean = true

      Returns MeshPhysicsObject

    Properties

    body: Body
    copyPosition: boolean
    copyQuaternion: boolean
    mesh:
        | Object3D<Object3DEventMap>
        | Mesh<
            BufferGeometry<NormalBufferAttributes, BufferGeometryEventMap>,
            Material | Material[],
            Object3DEventMap,
        >